Best addons blender6/17/2023 ![]() Manually creating trails for your animation can be tedious, intimidating, and frustrating work. ![]() This can add an extra dimension of complexity that no other trail generator can give you. This also includes the vast potential of Geometry Nodes. Thanks to Mesh Trails being mesh based, this also opens up the possibility of using Blender's already amazing modifier stack. ![]() This unlocks previously untappable possibilities. Instead of using particles or curves like most trail generators, Mesh Trails specifically uses a UV unwrapped mesh to gen erate the trail, which allows for the full flexibility of using custom shaders to achieve a desired look. The curve can be parented, animated, or rigged using hook modifiers, allowing for a fully animatable emitter that can morph based on any character or prop deformation-no matter what shape, size, or movement they have. Mesh Trails can use any Bezier or Poly curve as the emitter for a trail. Basic Gradient Shader Animatable Trail Emitters Geometry Nodes Fire (with Speed Attribute example)Ħ. We wanted an automated trail generator that could fit our style of animation, but we couldn't find one. But beyond its base use case, there are endless possibilities thanks to its compatibility with Blender's already impressive shader, modifier, and geometry node systems depending on your level of expertise. ![]() It is seamlessly integrated into Blender and is designed to be very easy to jump into. Mesh Trails has been in development for over two years, with a large focus on integrating it with studio pipelines for stylized VFX, but can be applied to almost any project with a need for trails. Have you ever wanted to add VFX trails to your animation, but never had the time or energy to manually animate it? Have you ever tried making trails with particles but could never get the look you want? The Mesh Trails addon is a tool that helps you automatically generate clean, fully customizable, mesh-based trails with the click of a button. Have any questions? Feel free to ask us at !
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